

This isn’t going to be everyone’s take on the game and it doesn’t seem to be Phoenix Point ’s game plan either. I could be completely wrong on this, but X-Com always felt as if I was babysitting countries while juggling teams to complete missions just so I could continue babysitting.

I took my time on a few different playthroughs to try out different things and while I found out what I like to do, it made it clear that you don’t need to follow the same path every time to win or lose.

The game progresses as time passes, but seems to get even harder as certain missions become completed. Also like X-Com, Phoenix Point pushes you to do more as time progresses until ultimately a final showdown takes place. This game runs very similarly to X-Com with world views, managing teams, research, and factories. Having to rebuild your organization from the ground up after years of peace left it unneeded and neglected. You play as The Phoenix Project, Earth’s underfunded defenders. After dominating the sea life and evolving into horrific creatures, they set their sights on land and all of the people living there. In the not so distant future global warming has melted the polar caps, rereleasing an alien virus into the earth’s oceans. Being a fan of X-Com, I can’t wait to see how this game evolves over time. Needless to say, this game is doing well for itself as it hits and exceeds many marks players want out of a game like this. Since being released in December of 2019, the game has seen great reviews from fans, an anniversary release with pushes to consoles, and several DLCs. Phoenix Point is the most recent project of his. ” Working on games for over 30 years, he has started and led several companies and made even more games. While the name might not ring a bell, he is known as “the man who gave birth to X-Com. What do aliens and disfigured human crab monsters have in common besides trying to take over the world? Gosh you’re smart, yup it’s Julian Gollop.
